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Getting Started
1- Curriculum Overview02:44
- Rive Introduction02:53
- Interface Overview06:09
- Navigation07:13
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Shapes & Paths
2- Procedural Shapes06:46
- Pen Tool06:05
- Shape and Path Layers03:35
- Quick Tips02:37
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Fills & Strokes
3- Fills02:07
- Strokes05:09
- Stack Fills & Strokes02:42
- Quick Tips01:30
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Groups
4- Create Group03:18
- Transform Space01:38
- Origin03:45
- Quick Tips02:45
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Clipping
5- Clip Effect02:20
- Stroke Clipping01:20
- Fill Rule03:33
- Inverse Clipping02:38
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Import Assets
6- Import SVG02:57
- Import Image02:00
- Import Lottie00:55
- Custom Assets00:54
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Vector Feathering
7- Feather Effect06:42
- Background Blur04:57
- Tips & Tricks04:26
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Animating With Rive
8- Overview00:52
- Animation Mode04:30
- Keyframes03:17
- Interpolation01:37
- Easing02:04
- Graph Editor03:11
- Elastic Curve03:14
- Playback Mode04:15
- Quick Tips07:08
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Trim Paths
9- Trim Paths01:55
- Loading Indicator05:22
- Challenge - Spinner Animation04:20
- Location Pin Icon04:24
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Animating Vertices
10- Eye Icon06:08
- Menu Icon03:30
- Arrow Icon02:20
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Draw Order
11- Draw Order Rule01:36
- Animate Draw Order02:16
- Stacking Blocks08:22
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Bones
12- Bone Tool04:35
- Animating Bones01:57
- Bind Bones03:48
- Curved Handles03:29
- Loop Offset Keyframes02:59
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Constraints
13- Transform Constraint04:59
- Translation Constraint05:12
- Weight Scale03:54
- Inverse Strength02:49
- Scale Constraint01:04
- Rotation Constraint04:09
- Distance Constraint02:00
- IK - Inverse Kinematics03:23
- Follow Path Constraint02:40
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Character Rigging
14- Bone Layout04:25
- IK Constraint03:52
- Dance Animation03:50
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Nested Artboards
15- Nested Artboards03:19
- Simple Animation03:04
- Remap Animation03:10
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Meshes
16- What are Meshes?04:56
- Bind Bones to Mesh08:14
- Animate Mesh With Bones04:29
- Character Rig04:14
- Face Rig08:27
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Solos
17- What are Solos?01:19
- Cannon Fire04:33
- Frame By Frame00:06
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Joysticks
18- How to Use Joysticks?03:08
- Invert Effect01:25
- Mech Arm02:24
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Text Animation
19- Text10:54
- Text Runs07:11
- Text Modifiers17:51
- Animating With Text Modifiers06:51
- Stroked Text Animation11:05
- Text Follow Path02:31
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Layouts
20- Introduction07:50
- Row, Columns and Wrap07:17
- Layout Sizing05:33
- Fill Layout03:20
- Text and Layouts03:37
- Absolute Position01:50
- Layout Animation02:03
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State Machine
21- State Machine Overview01:33
- Interface Overview02:24
- Basic Interaction04:30
- Active and Idle States05:19
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State Machine Inputs
22- Trigger Input03:55
- Boolean Input04:22
- Transition Properties05:19
- Number Input06:00
- State Machine Layers08:53
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Blend States
23- 1D Blend State04:48
- Blend Joystick01:29
- Additive Blend04:12
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Listeners
24- Hover Listener02:57
- Click Listener02:44
- Mouse Move Listener04:59
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Nested Input
25- Number Dial04:30
- Nested Input03:24
- Randomize Exit03:32
- Animation Speed03:45
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Events
26- How to use Rive Events?09:04
- Event Properties04:05
- Event ListenersNone
- Audio Events05:01
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Multi-State Button
27- Hover Interaction03:50
- Loading State11:27
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Responsive Layout & Scroll
28- Scroll Constraint03:23
- Layout Setup11:16
- Scroll Content Constraint15:36
- Responsive Layout06:05
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Data Binding
NEW- Overview02:06
- View Models04:00
- Bind Direction05:00
- Nested Artboards06:00
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View Model Properties
30- String Property03:30
- Boolean Property04:00
- Number Property05:40
- Color Property01:40
- Enum Property05:40
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Converters
31- String Converter05:00
- Numeric Converter - Calculate03:00
- Numeric Converter - Range Map07:45
- Numeric Converter - Interpolator03:40
- Numeric Converter - Formula11:54
- Boolean Toggle Converter00:55
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Bonus ✨ Elevate Animations
32- Timing02:45
- Easing03:53
- Arcs02:38
- Squash & Stretch03:19
- Secondary Animation02:20
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Tips & Tricks
33- Export Options05:42
- Asset Export Options06:54
- Keyboard Shortcuts06:27
- Nested Inputs07:12
Master interactive animation with this comprehensive course. It doesn't matter if you don't know how to animate, because in this course we will cover everthing from scratch. Enroll now and unlock your potential.