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Getting Started
1- Curriculum Overview2:00
- Rive Introduction4:00
- Interface Overview10:32
- Navigation8:04
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Shapes & Paths
2- Procedural Shapes8:40
- Custom Shapes10:32
- Shape and Path Layers4:37
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Fills & Strokes
3- Fills4:20
- Strokes3:53
- Stack Colors & Strokes2:56
- Quick Tips2:40
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Groups
4- Create Group6:19
- Transform Space2:48
- Origin5:28
- Quick Tips4:02
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Clipping
5- Clipping3:41
- Stroke Clipping2:25
- Fill Rule3:34
- Inverse Clipping2:52
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Import Assets
6- Import SVG2:38
- Import Image1:48
- Import Lottie1:20
- Quick Tips3:11
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Custom Effects
7- Drop Shadow2:54
- Inner Shadow3:12
- Background Blur9:04
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Layouts
NEW- Introduction7:50
- Row, Column and Wrap7:16
- Layout Sizing5:33
- Fill Layout3:20
- Text and Layout3:37
- Absolute Position1:49
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Animating With Rive
8- Overview2:30
- Animation Mode5:28
- Keyframes4:10
- Interpolation6:45
- Easing4:14
- Quick Tips7:26
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Trim Paths
9- Trim Paths4:08
- Spinner Animation4:26
- Challenge - Loading Indicator4:24
- Location Pin5:18
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Animating Vertices
10- Animate Vertices2:17
- Mail Icon2:43
- Menu Icon4:56
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Draw Order
11- Draw Order Rule2:54
- Animate Draw Order3:32
- Quick Tips1:28
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Bones
12- Groups & Origin2:12
- Bone Tool4:05
- Rigging Robo Arm3:30
- Animating Bones2:52
- Bind Bones6:52
- Rigging Plant6:31
- Plant Sway Animation6:42
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Constraints
13- Transform Constraint8:31
- Translation Constraint14:02
- Inverse Strength4:57
- Scale Constraint3:10
- Rotation Constraint6:35
- Distance Constraint3:47
- IK - Inverse Kinematics6:02
- Parallax3:27
- Follow Path Constraint4:23
- Tracking Animation8:42
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Character Rigging
14- Prepare Character4:20
- Bone Layout8:41
- Binding Bones9:46
- IK Constraints5:15
- Head Rotation8:07
- Walk Animation11:57
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Nested Artboards
15- Nested Artboards11:59
- Simple Animation6:02
- Remap Animation11:51
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Meshes
16- What are Meshes?12:23
- Bind Bones to Mesh13:00
- Animate Mesh With Bones5:38
- Meshing Complex Features20:22
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Text Animation
17- Text10:54
- Text Runs7:11
- Text Modifiers17:51
- Animating With Text Modifiers6:51
- Stroked Text Animation11:05
- Text Background10:16
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Solos
18- What are Solos?2:23
- Cannon Fire9:20
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Joysticks
19- How to Use Joysticks?4:38
- Slide Text Animation6:12
- Timer Animation3:26
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State Machine
20- State Machine Overview1:33
- Interface Overview5:18
- Basic Setup5:16
- Active and Idle States7:20
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Inputs
21- Trigger Input4:39
- Boolean Input9:11
- Transition Properties5:18
- Number Input6:39
- State Machine Layers10:14
- Random State Transition3:40
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Blend States
22- Flip Animation1:52
- 1D Blend State6:52
- 1D Blend Fix6:02
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Listeners
23- Hover Listener8:56
- Click Listener5:18
- Mouse Move Listener4:56
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Multi-State Button
24- Overview3:30
- Uploading State7:31
- State Machine10:42
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Events
25- How to use Rive Events?9:04
- Event Properties4:05
- Event Listeners9:04
- Audio Events5:01
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App Project
26- Overview0:42
- Prepare Oboarding Screen Assets8:43
- Animate Onboarding Screen19:48
- Notification Bell8:32
- Light and Dark Themes3:29
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Insider Tips
27- Timing2:45
- Easing3:53
- Arcs2:38
- Squash & Stretch3:19
- Secondary Animation2:20
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Tips & Tricks
28- Export Options5:42
- Keyboard Shortcuts6:27
- Elastic Curve6:25
- Nested Inputs7:12
Master interactive animation with this comprehensive course. It doesn't matter if you don't know how to animate, because in this course we will cover everthing from scratch. Enroll now and unlock your potential.